v0.9.4 - patch 9 release notes
Change Log
Change Log
Change Log
Lately all of our resources went to the work on new Blazorise commercial web. As a result, v0.9.3 patch took a little longer than usual but today we finally ...
Since our last announcement about coming Blazorise licensing changes, we got some very positive comments from the community. As stated in our previous post, ...
It pains me to say it but I have decided to drop support for eFrolic. I think this can be one of the hardest things for any developer but some things have to...
Change Log
Change Log
As usual, another batch of the most critical issues is released. Most notably is the memory-leak found on Server-side Blazor projects.
With this release, while it is quite small I was finally able to fix the longstanding problem with fast typing and cursor jumping randomly inside of the Text...
Change Log
Change Log
After many months of hard work, I’m proud to announce the very new Blazorise. Four months have passed from the last major release, and I’m not going to lie, ...
Bug fixes
Bug fixes
Another batch of the most critical bugs is released. Not much to say then, enjoy :)
A second patch of most critical issues found in Blazorise 0.9.2.
In this release, we only have fixes for the most critical issues in 0.9.2.
Preface
This release comes only with support for latest .Net Core 3.1.6.
There’s no too many changes in this patch, but there were some critical issues that needed to be handled.
An old Croatian saying Ispeci pa reci, would roughly translate Think before you speak. That perfectly explains what happened with Blazorise v0.9.1. Initially...
The biggest change in this release is the update to the latest version of .Net Core 3.1.4 and Blazor 3.2. As you have probably already heard, Blazor is final...
A second round of the most critical issue for v0.9.0 is available. Bellow you can find the list of all bug fixes.
Blazorise v0.9.0 was a major release so it’s only natural that some of the bugs slipped through. This small release brings just a few quick fixes without any...
Time surely flies. It’s already being three months since the last major release. Many new components and improvements on existing components have being made.